Nicolas Le Gland

Nicolas Le Gland

Research engineer at Nintendo

Currently employed at Nintendo European Research and Development

Previous: Konami Digital Entertainment GmbH, Playsoft, BeTomorrow


Previous: Université Rennes 1


Software engineer and network administrator

At Konami Digital Entertainment GmbH

From October 2006 to June 2010
Network administration, J2ME MIDP video game, web and production tools programming at Konami Mobile Business. - Pro Evolution Soccer 2010 Mobile - New International Track and Field Facebook - Pro Evolution Soccer 2009 Mobile - Dewy's Adventure Mobile - Pro Evolution Soccer 2008 Mobile - Domain...
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Software engineer

At Playsoft

From February 2005 to October 2006
Porting and adapting J2ME games between MIDP and DoJa profiles, EGE and ExEn. Titles from Electronic Arts, Konami, Gameloft, I-play, In-Fusio, Jamdat, MForma, ...

Developer internship

At BeTomorrow

From February 2004 to August 2004
Graduation internship. Online video game development on GPRS and UMTS handsets. - Optimized a J2ME game engine. - Ported a J2ME multiplayer game to C++ on a Pocket PC using the Windows CE API. - Designed and programmed an embedded C card game.

Université Rennes 1, Rennes

Université Rennes 1

From 2001 to 2004
IFSIC, Institut de Formation Supérieure en Informatique et Communication, DIIC, Diplôme d'Ingénieur en Informatique et téléCommunication, LSI, Langages et Systèmes Informatiques

Université Rennes 1, Rennes

Université Rennes 1

From 1999 to 2001
DEUG, Diplôme d'Études Universitaires Générales, MIAS, Mathématiques Informatique et Applications aux Sciences


  • C++

Langues parlées


Centres d'intérêt

  • computer science
  • digital photography