Menu

Alexandre PARENT

PARIS

En résumé

Mes compétences :
Python
C
VFX
Pipeline
C++
Nuke
Git
Javascript
Photoshop
Premiere
Html5
Blender
Eclipse
Boost
Mercurial
Maya
JQuery
Tornado
Bootstrap
AngularJS
Django

Entreprises

  • IED (Paris 8) - Développeur Web Full Stack

    2015 - maintenant Développement web sous Django pour l'institut d'enseignement à distance de Paris 8.
    (Frontend: Angular, bootstrap)
  • Aldebaran Robotics - Developper engineer

    Paris 2014 - 2014 Robot development aimed to communicate with web and cloud technologies. (For Nao, Pepper and Romeo)
    Embedded development in Python and C++ on atom platform.
  • Naia productions - Ingénieur R&D

    2013 - 2013 Extreme pipelining ! On the animated film Adama.
    Shotgun (sgtk), Royal Render, Python, Maya, Nuke ... under windows !
    (1 month mission)
  • WizzWorld - Ingénieur développement / Directeur technique

    2012 - 2013 Game server development in Python.
    (socket programming, OSC protocol, TornadoWeb framework, JSON, SQLAlchemy, postgresql)
  • Mikros - TD pipeline

    2012 - 2012 Python development on Artforge (HD3D) asset manager system for the production 'Asterix and the Land of Gods'
  • Duboi - Ingénieur R&D

    2012 - 2012 Nothing important
  • Duran - Ingénieur R&D

    2007 - 2012 Compositing pipeline development (Dutruc and Nuke), VFX and CG.
    Color theory and color management (transcoding, lut3d creation, DCI)
    HD3D developper and leader on the set in charge of the "Consistency of visual and sound perception".
  • Duboi - Développeur R&D

    2005 - 2007 Development on the in-house compositing system called Dutruc in C and Qt3.
    Technical support for the productions.

Formations

Annuaire des membres :