Anthony Liot

Engine Developer, Actiplay

MontpellierLanguedoc-Roussillon - France

I strive to achieve quality, correctness, performance and maintainability in the products I write.

Strong skills and preference to work on OSX environment

Programming
Strong skills in C++, Objectif C, Java

Low Level
Arm NEON, simd

Platform
Windows,Mac,iPhone/iPad,Android

IDE
Visual Studio, xCode

Competences
Computer Graphics, Engine Programming, Low level programming, openGl/openGLES

Anthony Liot
40 contacts
Depuis 2012

Software Development :

Implementing Actisku Solution with Qt Interface, portability on OSX

Communication et Médias
Expérience professionnelle
2009 - 2012

Engine development (Unigine engine PC/Linux/Android/OSX/iOS/PS3) :

Add features for Unigine engine
Own Plug-in system
Own MacOSX portage
Web player for Unigine
Add an embedded system for the engine in a Objectif C iPhone environment

Software Development :

Implementing software for 3D shop, construction of the interface in Qt, development of different tools, web player, web service
Conduct a survey application iPad iPhone in Objective C

Game/Serious Game projects :

Petshop game for OSx and PC
TFOU game on iPad
TheWFactor on iPad/PC/OSx
Wipsy game on iPhone/iPad
CochonQuiRit game on iPhone/iPad
Coach virtual for rehabilitation machine on iPad

Communication et Médias
2009 - 2009

Developement of iPhone games with Shiva (StoneTrip): Bellum Tactics

Project for learn the security protocols of weapon handling inside police station :
Specifications
Planning
Beginning of development an Java 3D engine(Applet) for that project.

Response to a tender for the realization of a serious game on the protocols of intern security service (Police / Firefighter / Samu) :
Specifications
Planning
Presentation front jury

Informatique
Ancien élève de
Hobbies
The , Apple's , Universe , ...

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