Marin Quatredeniers
Etudiant, IIM - Léonard de Vinci
Skills :
- Art Directoring / Lead Artist
- Environnement Design
- Character Design
- Digital Painting (Photoshop, Painter)
- Real-time optimized 3D (3DsMax, Zbrush, Unfol3D)
- Game assets engine integration (Unity3D, Unreal Engine)
- Web & Games motion graphics (Flash)
- 2D Print concepts & illustrations (Illustrator)
- Print layout design (InDesign, Xpress)
- Webpages design & intergation (HTML, CSS)
Very passionate about video games and drawing, I have always evolved in an environment that allows a great deal to the imagination. I always loved creating, whether traditional or digital design.
Each shape, each object in our world brings me ideas that I transcribed in my various creations. My artistic vision tends to connect the logic and artistic as it is often directly related to the geometry or statistics, leaving no uncertainty about the outcome of my missions.
I hope to one day bring something new to the video game industry with my artistic skills.
2008 - 2008Internship (6 weeks) :
Photo retouching, Web advertising (motion and static), 3D graphics, Visual Identity and graphic chart design.
2007 - 2007Internship (6 weeks) :
Webdesign of www.vif-argent.fr (2 weeks, full time work). Made with Photoshop, Illustrator and Flash.
Production of 2D and Print graphics.
Page design and graphics for magazines like World In Red, Le Mans Racing.
Map production for events, Flash Web advertising, TV Spot for Le Mans Racing (observable on Motors TV).
2006 - 2006Internship as Junior Webdesigner / Graphic artist.
Webpages design, Motion graphics with Flash for the prehome webpage of the game Trackmania Nations.
Duration : 6 weeks.