Maximilien Thiel

Maximilien Thiel

Dévelopeur Backend, Ubisoft

Paris, France

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Son parcours

  • Aujourd'hui
    2017
    2011

    Lead Developper Online

    1000 - 4999 employés

    Manage the development team
    Recruit new members
    Project management
    Report to the Producers
    Train the Ubisoft Shanghai team to the technologies and specificities of the project
    Ensure the continuity of the organisation previously set up
    Flash content created for the project depending on the game life and events
    Prototyping of new functionalities or game modifications in collaboration with the GD
    Develop CRM application in order to create a communication Lifecycle
    Creation and maintenance of the game web sites
    Technology watch (Air, Unity, Stage3D) and new products expertise inside the studio (Tegra)
    Document the team projects and convey the knowledge to other Ubisoft teams
  • Aujourd'hui
    2011
    2010

    Flash Developer

    1000 - 4999 employés

    Work organisation (source control) and creation of specific production processes
    Training of the other members of the team to this organisation
    Communicate with the third party studio
    Develop mini-games (AS3) and additional content for the game, following and establishing guidelines with the third party studio
    Dealing with performance issue due to the technology and the third party game engine
    Integrate Ubisoft's in-house solutions(Uplay, Customer Support)
    Expertise as a developer inside the Third Party EMEA studio (now Partners EMEA)
  • Aujourd'hui
    2009
    2008

    Nintendo DS Developer

    Planet Nemo

    Collaborate with graphic designers
    Report to the project manager
    Communicate with the client (Mindscape)
    Managing the external developers
    Programming activities with various gameplay
    Following the development team and reviewing the code produced
    Training trainees to our DS game development convention and helping them with agency projects
    Agency work for client such as Gully or Disney
    Games and applications in Flash AS3
    Redesign of the agency back-office
  • Aujourd'hui
    2008

    Flash Developer & Web Developer

    Planet Nemo

    Develop educational games for the web (Cité des Enfants, a French Museum)
    Develop games for the Leapster console
    Flash technology, touchscreen
    Manage and maintain the agency web sites

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Ses langues parlées

  • Français
    ****Langue maternelle
  • Anglais
    ***Courant*
  • Japonais
    *Débutant***

    Son activité sur Viadeo

    Ses derniers contacts
    Etienne Bailleul
    Marina VAN COMPERNOL GREBERT
    Hélène VAN COMPERNOL
    Audrey Couyras
    Il est membre de 1 groupe

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