Maximilien Thiel

Maximilien Thiel

Dévelopeur Backend, Ubisoft
 

En poste chez Ubisoft

Précédents : Ubisoft, Planet Nemo

Parcours

 

Lead Developper Online

Chez Ubisoft

De 2011 à aujourd'hui
Manage the development team Recruit new members Project management Report to the Producers Train the Ubisoft Shanghai team to the technologies and specificities of the project Ensure the continuity of the organisation previously set up Flash content created for the project depending on the game life ...
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Flash Developer

Chez Ubisoft

De 2010 à 2011
Work organisation (source control) and creation of specific production processes Training of the other members of the team to this organisation Communicate with the third party studio Develop mini-games (AS3) and additional content for the game, following and establishing guidelines with the third ...
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Nintendo DS Developer

Chez Planet Nemo

De 2008 à 2009
Collaborate with graphic designers Report to the project manager Communicate with the client (Mindscape) Managing the external developers Programming activities with various gameplay Following the development team and reviewing the code produced Training trainees to our DS game development ...
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Flash Developer & Web Developer

Chez Planet Nemo

2008
Develop educational games for the web (Cité des Enfants, a French Museum) Develop games for the Leapster console Flash technology, touchscreen Manage and maintain the agency web sites

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