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Sylvain MEUNIER

Paris

En résumé

A passionate developer who likes rendering, lighting and other GPU algorithms. Always looking for personal and professional opportunities.

https://twitter.com/meuns

Mes compétences :
OpenGL
OpenCL
Cuda
Android SDK
C++
Python
Java
OpenGL ES
SVN
GIT
Blender
3D Studio Max
3D
Autodesk Maya

Entreprises

  • Quantic Dream - Graphics developper

    Paris 2014 - maintenant Development of various graphic features for the Quantic Dream 3d engine
  • Mgdesign - Software Engineer

    2010 - 2014 Development of multimedia and 3d applications, enhancement of the mgdesign 3d engine and various tools

Formations

  • XLIM-SIC

    Poitiers 2007 - 2009 PHD Student

    Cosine lobes for interactive direct lighting in dynamic scenes (Computers & Graphics)

    I chose to interrupt my phd because my results wasn't good enough to get a research position but it was a really positive experience and I learned a lot.
  • INPG / UJF

    Grenoble 2006 - 2007 Master 2

    Algorithms and mathematics applied to graphics, vision and robotic

Réseau

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