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Jonathan CACHERAT

PARIS

En résumé

I coordinate, plan individual tasks and insure all-around projet quality. I am also in charge of game design, programming management. Programs AI, gameplay, and FX.

-CEO
-Co-Owner
-Game Designer
-Programmer

Projects :
-Space Hulk : Deathwing (Epic Unreal Engine 4) - Lead Project - Lead GD - Programmer (C++)
-E.Y.E : Divine Cybermancy (Valve Source Engine), released july 2011 - Lead Project - Lead GD - Programmer (C++)



Mes compétences :
C++
C
Game design
Adobe Photoshop
Photographie
Programmation informatique

Entreprises

  • Streum on Studio - CEO

    2007 - maintenant -CEO
    -Co-Owner
    -Game Designer
    -Programmer

    Projects :
    -Space Hulk (Epic Unreal Engine 4)
    -E.Y.E : Divine Cybermancy (Valve Source Engine), released july 2011


  • FKO Team - Chef de projet

    1998 - 2004 Indie Game Development Team (9-16 members)
    - Lead Project
    - Game Designer
    - Programmer (C++)

    Projects :
    -Syndicate Black Ops (Half Life Mod), released in 2001
    - B.O.D (Unreal Engine) cancelled in 2004

Formations

Réseau

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